| The red phone was flashing so I sighed and popped my martini down on the edge of the pool.
Hello Fire Horse Studio..
"Yeah hi, it's Rob from Atlab here, I've got a little effect I need doing."
Great stuff..
"It's a title for a film by director Andrew Kotatko.."
Lovely..
"It stars Hugo Weaving and Abbey Cornish"
Excellent..
"The title forms out of some cigarette smoke".
Hmmmmn..
We've done smoke before, it's often a beastly process which requires
luring your audience into suspending their disbelief while you tread
a tightrope over it juggling with one hand tied behind your back
but hey we're Fire Horse Studio and we love a challenge.
When ILM created the dinosaurs for Jurassic Park they had the advantage that no one has ever seen a living breathing T-Rex.
It's a different matter when you are animating something we are all familiar with like smoke, which never forms readable words.
The brief was simple but demanding:
1. It has to look and behave like smoke
2. It has to be readable
As a starting point, we wanted to shoot some real smoke footage but, there being no budget for this we set about solving a smoky look for a few days before taking the job on.
In the end it was a combination of Mental Ray volumetric shaders After Effects fractal cloud plugins, XSI Particles and footage from the Fire Horse Effects Library that gave us our look.
The shot we were given had barely any sign of smoke from the real (and lit) cigarette so we added a few plumes and wisps into it from the start to pave the way for the effect to come.
In Softimage XSI 3.5 we created a chute and tracked the narrow top end of it to Hugo's lips. This gave us a surface down which we could deform a grid textured with some fractal smoke.
One layer didn't quite cut it so we added a couple more passes with different textures to play with in the mix.
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