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Animation Director - Scotty Wilcox

Animators
                Chris Gardner
                Nigel Haslam
                Nikki Bridgman

Matte Painting
                Scotty Wilcox

Designer
                David Webster

Client - NSW Lotteries Corporation

Agency - EuroRSCG Sydney
Head of TV - Robyn Willis
Head of Art - Simon Macrae
Writer - Steve Samuel , Grant Mcgrath

Art director Mark Held

Group Account Director - Grant Simpson
Account Director - Marina Earp
Account Manager - Sharman Walker





15 Seconds

Continuing with the existing concept of a 'truckload of cash', the challenge for the Fire Horse team was to go BIGGER, BETTER, FASTER and MORE. The task for Fire Horse was to create a heavily laden truck, full of cash, powering it's way down the road somewhere in the NSW outback, on it's way to deliver it's payload to a lucky lotteries player.

While Fire Horse Studio worked on a 100% CG 15 second TVC Film Construction's Director Matt Palmer and his Producer Susie Preswell were shooting and creating 2 live action TVC's posted at Frame Set and Match.

The Fire Horse Studio CG end tag would also become the end tag on the 2 live action TVC's.


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Creating a convincing landscape is always going to be more challenging than any deep-space star background.

 

This realism was created with a combination of matte-painting, including a high resolution full-hemisphere sky plate, CGI hair for dynamic foreground grass, several particle systems generating everything from scrubby bushes on the terrain to dust clouds and exhaust plumes from the truck.



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Part of the set dressing that, unfortunately, didn't make the final cut was this weathered and aged billboard, somehow still remaining from the fifties, bearing a dated version of the OzLotto "Truck Full of Cash" campaign.

Ironically, the NSW outback was created by 2 animators born in the U.K.  Freelance 3D artist Nikki Bridgman joined the Fire Horse team for this project.

As well as rock formations, grass & trees, Nikki created a group of crows which flap away on approach of the truck.

Heading up the environment build was senior 3D artist, Nigel Haslam.

Considerable research and thought went into the exact topology, flora and fauna surrounding our stretch of road, to invoke a definite sense of location and reality.

Unlike our fictional landscape, however, the hero truck was modeled meticulously to match an existing truck which features in two live-action TVC's being produced simultaneously as part of the same campaign.

The highly detailed truck model weighed in at more 60,000 polygons and featured working steering, suspension systems and tipper tray.

Particle systems filled out the pile of cash in the back of the truck, consisting of about 10,000 particle notes, and around 200 hand placed "hero" notes.

Flexibility in the compositing stage is paramount to creating the polished look demanded of today's high end TVC's and catering for last minute change requests on behalf of a client.

At Fire Horse this is well implemented by a powerful render pass system which enabled the CGI to be rendered into 73 separate passes, all of which are fed into the Fire Horse pipeline.

The pipeline, developed by in-house programmer, animator and all round nice guy, Chris Gardner, integrates seamlessly with his fuRender render management system of which a freeware version is currently available for download on high-end industry websites such as www.xsibase.com
This project also saw the first production usage of a new custom pipeline tool to move render pass setups between scenes. This suite of plugins enables large and complicated models to be worked on in separate scenes and then imported into a master scene while retaining correct memberships for the various render passes, a painstaking and vital task which would otherwise consume a lot of time. For this job, the master scene weighed in at a hefty 99.6 MEG which gives an indication of the sheer amount of geometry.

Compositing was completed in-house by Scott Wilcox, in Fire Horse's new online suite. Multiple masters were required, for each of the ten different jackpot prize amounts, a task streamlined by the multi pass render system.



The 3D team
   

An email sent from EuroRSCG after the project was complete

TO: Robyn Willis
FROM: Grant Simpson

Can you please extend our gratitude to Scotty at Firehorse and to Matt and Suzie at Film Construction for a terrific job on Oz Lotto.

Not only was the work first class, but everyone was truly professional and a pleasure to deal with.

The NSWL client feels exactly the same way.


Grant Simpson
Group Account Director
Euro RSCG Worldwide